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Fire cape guide!

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Fire cape guide! Empty Fire cape guide!

Post  s_m_o_k_i_e Wed Jun 17, 2009 6:00 pm

Recommended Stats:

* Any combat
* 43 prayer
* 85 range
* Enough Cash for Supps

Inventory:
* Full guthan (helpfull but not needed)
* Full arma, void range, or d hide
* 15 prayer pots, rest shark *or*
* 8 sara brews, 2 range pots, rest prayer pot.
* 4k rune arrows ~ 4k rune bolts

All potions must be 4-dose.

Monsters:

* Level 22 (Tz-Kih) - Drains prayer. Hits up to 4


* Level 45 (Tz-Kek) - First form acts like a Recoil Ring. Turns into two level 22s after you kill it. Hits up to 7.


* Level 90 (Tok-Xil) - Ranges and melees. Hits up to 13.


* Level 180 (Yt-Mejkot) - Heals itself and other monsters if you are in attacking range of his melee attack. Hits up to 25.


* Level 360 (Ket-Zek) - Always mages. He only melees you if you are too close to him. Hits up to high 40s.


* Level 702 (TzTok-Jad) - Last monster, uses a lethal combination of range, magic, and melee. The only way to protect yourself from Jad is to switch prayers, and be away from his melee attack. Hits up to 99s.


* Level 108 (Yt-Hurkot) - Four healing monsters come out when Jad has reached half health. They can hit often, they can inflict damage in the low 10s.


1. 22
2. 22, 22
3. 45
4. 45, 22
5. 45, 22, 22
6. 45, 45
7. 90
8. 90, 22
9. 90, 22, 22
10. 90, 45
11. 90, 45, 22
12. 90, 45, 22, 22
13. 90, 45, 45
14. 90, 90
15. 180
16. 180, 22
17. 180, 22, 22
18. 180, 45
19. 180, 45, 22
20. 180, 45, 22, 22
21. 180, 45, 45
22. 180, 90
23. 180, 90, 22
24. 180, 90, 22, 22
25. 180, 90, 45
26. 180, 90, 45, 22
27. 180, 90, 45, 22, 22
28. 180, 90, 45, 45
29. 180, 90, 90
30. 180, 180
31. 360
32. 360, 22
33. 360, 22, 22
34. 360, 45
35. 360, 45, 22
36. 360, 45, 22, 22
37. 360, 45, 45
38. 360, 90
39. 360, 90, 22
40. 360, 90, 22, 22
41. 360, 90, 45
42. 360, 90, 45, 22
43. 360, 90, 45, 22, 22
44. 360, 90, 45, 45
45. 360, 90, 90
46. 360, 180
47. 360, 180, 22
48. 360, 180, 22, 22
49. 360, 180, 45
50. 360, 180, 45, 22
51. 360, 180, 45, 22, 22
52. 360, 180, 45, 45
53. 360, 180, 90
54. 360, 180, 90, 22
55. 360, 180, 90, 22, 22
56. 360, 180, 90, 45
57. 360, 180, 90, 45, 22
58. 360, 180, 90, 45, 22, 22
59. 360, 180, 90, 45, 45
60. 360, 180, 90, 90
61. 360, 180, 180
62. 360, 360
63. 702 TzTok-Jad, four Level 108 healers when TzTok-Jad is at half health

Attack Order:
22, 90, 360, 180, 45

Contunied on post 2
--------------------------------------------------------------------------------
Method For Fighting

If you can, drink 1 dose of each potion in a super set before entering, but do not bring the set inside the caves as it will take up space. This will increase your stats for about 15 minutes. Use Guthans only on the level 22s, 45s, and 90s. Keep using Guthans for the first part of Caves, until you reach the 180s. When the 180 waves begin, hide in the middle of the Italy rock. It is located to the east, and shaped like its name. The 180s will be stuck, and you can use range against them. Put your bow on accurate, as you are in no hurry. Be sure to kill the 22s and 90s before killing the 180s, and get the 180s stuck behind the monster you're killing. It can heal itself, and other monsters if you are in its melee range. It can also hit in the mid-20s.

Once you see two 180s in one wave, (one oddly colored), be sure to drink some prayer potion doses, but not too much that you skip some points by maxing it out. Before you kill the 180, put the Protect From Mage Prayer on. Turn your bow to rapid and attack the 360s. When more monsters come out, keep the 180s and 45s behind the 360 you're killing. You should always kill the 22s first because they drain your prayer, and the 90s next because can hit a lot with their range attack. Drink a prayer dose every time your prayer goes under about 20 or more points of your normal prayer level.


Wave 62, two level 360s will appear. Kill one of the 360s, and start killing the other one. Switch to your best bow (your newest crystal bow or Karil Crossbow). When the last 360 reaches about half health, you need to get ready for the last wave. Drink two doses of Saradomin Brew to increase your health and defense. After you have done that, drink a super restore pot dose, and then drink a ranging dose after you have restored your stats. Max out your prayer with prayer potions. Jad takes about 2-3 prayer pots (4) to kill. Turn on auto-retaliate and get ready. You should either stand in the middle of the arena or stay on the north wall of the Italy rock while killing the 360. Once you kill the last 360, a message will come up saying Jad has entered.

* His magic attack will show him lifting his two front legs high in the air and holding them. Switch to protect from magic.
* His range attack shows him quickly bringing down his front two legs, smashing them into the ground. Switch to protect from range.
°º¤ø¸¸ø¤º°`°º¤ø|Enjoy your fire cape!|°º¤ø¸¸ø¤º°`°º¤ø¸

Fire cape guide! Cape
s_m_o_k_i_e
s_m_o_k_i_e
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Post  B Oo Inc Wed Jun 17, 2009 6:05 pm

Oo naice idk if you leeched this or made it yourself but w.e i'll rep you for it anyways Razz GJ, add pics though, leech em if you want rofl.
B Oo Inc
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Post  bleedz Wed Jun 24, 2009 9:24 pm

nice guide
once i am outta jail i plan on getting my firecape
bleedz
bleedz
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Fire cape guide! Empty Nice Guide

Post  G_H_O_S_T Wed Jun 24, 2009 9:29 pm

Very Nice Guide. Very Happy You Could Use A Karils Bow [;
Rune Cross + Zammy Book, Neiz Helm, Arma Top , Bottom, Fury, Ranger Boots
thats what i used on real runescape atleast

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Age : 32
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http://www.myspace.com/samheinkillah

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